GoGo-Boy
You can change this now in User CP
- Reaction score
- 40
I've seen an other leak that you better fix. In your TimerActions you always create a unitgroup but only destroy it once when you arrow reached the target.
quoted from blu_da_noob from campaigns netFor TextTags, setting the LifeSpan gets WC3 to clean them up automatically. As soon as you set it the handle index is recycled to be available for others.