Renendaru
(Evol)ution is nothing without love.
- Reaction score
- 309
If I make a board game, it will be Go. Best game ever. Rules are extremely complex, so if I do make it, I'm testing it with the judges to teach them during it.
Here's the Chutes and Ladders board that I've based it off of, although mine starts from the right while its supposed to be on the left..:
If I make a board game, it will be Go. Best game ever. Rules are extremely complex, so if I do make it, I'm testing it with the judges to teach them during it.
It isn`t really a game, it`s just a board that uses a magnet to spell out letters.
No, that would look ugly as hell. Plus, the pictures too small.How about take that picture, then go to this tutorial. AWESOME huh?
http://s2.directupload.net/file/d/2057/7oz2eypu_jpg.htm
Here the first WIP
Havn't done much terraining yet, but the game itself works perfectly fine for 1-4 players :thup:
Which tags do I need for an external link to the image here..?
I will be testing all the games myself, if it requires multiple people i will invite guest judges to help me test it online.So, whos going to be testing with WastedSurivor? Most of these games require at least 2+ people.
Does the map have to visually resemble the board game? Can you have it work exactly like the board game "behind the scenes" and display it differently? An example would be like... let's say a card game like War. Instead of displaying the number and suit of the card you could have a Barracks building and "behind the scenes" you are keeping track of a deck of 52 cards but you display it to the user as a unit trained from the barrack like a child for 2, villager for 3, peasant for 4, militia for 5, footman for 6, etc... and then who ever has the stronger unit wins that round. So it really would not look like a card game to the user but it would play out exactly the same.
no prior work will be accepted.