Tyman2007
Ya Rly >.
- Reaction score
- 74
Board Game Unit Pathing
Well, I guess this is for the more advanced people. If something like this takes jass, then I'm fine with that.
Well, I want to make a kindof unit movement, where there are squares and you click on a square to make the unit go there, but move onto the other squares before hand.
Well, Think of it like a board game pathing. (Thank the contest for the idea of making a board game Never thought of that. I'm not good enough to compete with most of the people here really) You roll 2 dice, then you get that many turns. Each space you move is 1 turn. Now how would I go about making that kindof pathing?
call MakeQuestionSolved(The other question is with the dice system. The dice system will always have the same rolls. Similar to something like this
1 and 2
2 and 3
3 and 4
4 and 5
and if you restart the game you'll get those numbers (It really isn't those numbers, but it's the concept that the rolls will always be the same no matter how many times you restart the game)
How do I make the numbers actually random?)
Thank you for your time. Helpers will be [del]raped[/del] repped.
Anyone who tries to help out with something solved will be [del]repped[/del] raped.
Well, I guess this is for the more advanced people. If something like this takes jass, then I'm fine with that.
Well, I want to make a kindof unit movement, where there are squares and you click on a square to make the unit go there, but move onto the other squares before hand.
Well, Think of it like a board game pathing. (Thank the contest for the idea of making a board game Never thought of that. I'm not good enough to compete with most of the people here really) You roll 2 dice, then you get that many turns. Each space you move is 1 turn. Now how would I go about making that kindof pathing?
call MakeQuestionSolved(The other question is with the dice system. The dice system will always have the same rolls. Similar to something like this
1 and 2
2 and 3
3 and 4
4 and 5
and if you restart the game you'll get those numbers (It really isn't those numbers, but it's the concept that the rolls will always be the same no matter how many times you restart the game)
How do I make the numbers actually random?)
Thank you for your time. Helpers will be [del]raped[/del] repped.
Anyone who tries to help out with something solved will be [del]repped[/del] raped.