BlackPlague
New Member
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What I'm doing is making a ping-poing like game, what I need is to figure out how to get the angle of refraction correct for the ball when it hits a wall in WCIII editor.
Scenario:
-The ball is hit
-Then ball is missed, and hits a wall
and there's where I'm stuck, I need to ball to bounce off the wall and and go in the right direction, basically I need to change it's angle correctly.
Now I'm completelly lost with things in the high end math area here, so I'll need it in baby steps if you post .
Scenario:
-The ball is hit
-Then ball is missed, and hits a wall
and there's where I'm stuck, I need to ball to bounce off the wall and and go in the right direction, basically I need to change it's angle correctly.
Now I'm completelly lost with things in the high end math area here, so I'll need it in baby steps if you post .