Bounty not giving any bounty

  • Thread starter Thread starter WantlessPowe
  • Start date Start date
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WantlessPowe

Guest
Im makin a tower defense map
and everythings workin just fine
until now
i set the bounty for the first level, a rabbit, to 1
test the map
kills some rabbits (PETA hates me)
not gettin any gold
what is goin on here :nuts: :confused: :banghead:
 
I have the same problem with my td, i coudlnt find out how to fix it so i just decided to make a trigger to give gold when a unit was kill. Trigger:
Code:
Gold Per Kill1
    Events
        Unit - A unit Dies
    Conditions
        ((Unit-type of (Triggering unit)) Equal to Dark Forest Runner) or (((Unit-type of (Triggering unit)) Equal to Dark Forest Stalker) or (((Unit-type of (Triggering unit)) Equal to Dark Forest Assasin) or (((Unit-type of (Triggering unit)) Equal to Dark Forest High Priest) or (((Unit-type of (Triggering unit)) Equal to Dark Fo
    Actions
        Player - Add 3 to (Owner of (Killing unit)) Current  :eek:
 
If the owner of the bounty-giving unit is not Neutral Hostile then do "Player - Turn Gives bounty On for Player".
 
In triggers you can turn on bounty

Event - Map intialization
action - Player - Turn gives bounty On for player (whatever player you need to give you money)
 
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