Bounty System

Lyle.

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I need suggestions on what might be the best way to set up my bounty system.

In my game you control a hero and with bounty on all goes well for what he kills. But you also spawn units that are not under your control that get kills for you. These units are kept in an Unit Group so you can keep track of when they get kills but you don't see their bounty.

Is there any solution to this?

I know I can code in the Floating Text but I don't want everyone to see it. Is there a way to only display floating text to certain players that I don't know about?

My game's in GUI but I can work with JASS if it's absolutely necessary.
 
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