R
Regalth
Guest
Ok, here goes my question. I've designed an item that, when used, creates a buff on the casting unit and gives it an armor boost, via triggering. Later, through a text command, the player wipes away the buff, and with it the effect (again, through a trigger). My problem is, the game has other buffs, too, and it would be nice if they didn't get removed too. I know buffs are worthless for gameplay, but it would look kinda odd for a unit to have a +2 armor bonus without any graphic or explanation. I noticed that the trigger to remove buffs can choose to only remove Magical, or Physical, buffs.
My question, in short, is: How do I know if my buff is Physical or Magical?
Second question: How could I make a buff permanent? The maximum duration I can put into the editor is 1 hour, which would sorta work, but having a permanent buff would be better.
By the way, neither of these are life and death questions, so if you have no clue what I'm asking/how to help, don't worry about it
My question, in short, is: How do I know if my buff is Physical or Magical?
Second question: How could I make a buff permanent? The maximum duration I can put into the editor is 1 hour, which would sorta work, but having a permanent buff would be better.
By the way, neither of these are life and death questions, so if you have no clue what I'm asking/how to help, don't worry about it


