Buff Trigger

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How do I give a property to a unit when it is under a buff?

I want the unit to have its speed modified to 400 when it is effected by that buff. But i can't just base the ability under a speed increasing thing, because the ability alrdy has a different effect.
 
400? Isnt the max movement speed 512 or something. Anyways, use the trigger that gives buff and make a custom spell based off the boots of speed modified to give 400 speed. Then use a 'wait for condition' waiting for the unit to lose the buff (Boolean) and then remove the ability.
 
you don't understand, this is a secondary effect to what my ability (Burn) does.
Here ill give you the description:
Burn enemies for (desired seconds) and increase there speed. They lose 3 hp per second.

I based the ability on Flamestrike, so im trying to use a trigger to add a second effect.
 
yea that should work

just create the dummy abiltiy that has no icon, such as the boots of speed thing, then when the unit has the buff, give the ability to the unit, and have another trigger to take it away when the buff is gone

alright now im jsut sorta confused as to what this is doing, is it making the hero fast, or the target unit faster?

is it a spell, or an area that they have tobe in, plz expand on the spell idea
 
oh i see, sorry rad i miss-read your post i guess. SO what would the event and condition be?

alright now im jsut sorta confused as to what this is doing, is it making the hero fast, or the target unit faster?

is it a spell, or an area that they have tobe in, plz expand on the spell idea

It dmgs per second while giving the target unit increased speed, becuz he is on fire. And yes it is a spell
 
then yea what rad said should do the trick
 
Well buddy boy, if you want to run around and take the senic route on this, then go on ahead but lets take into consideration the amazing little perks of map editor for a seconds and the awesome things that those great map builders at blizzard made for us to use and make life easier...

make a buff, call it "FIRE AND SPEED"
ok basically make your damage per second spell buff... got it?
ok now add to the buff the ability "temp speed increase" (of course im not exactly sure on the name of it, but its somehting like that or "movement speed increase")

if you want to go into the effects area and edit the temp speed effect, you can change time and amount of speed that your unit will have... it is the same effect that "gliph of speed" and "potion of speed" use.... (notice when you pick one up your speed is up for a few seconds) well thats pretty easy now isnt it?

as for the max speed thing... make sure your "advanced game settings" have the max speed as 400 so that when you increase speed it doesnt stop at the normal maximum speed...

so simple it almost bit you in the face...

-Dan
 
You can't add abilities to buffs, buffs just tell someone whats happening, they aren't the actual effect. I would need to use a trigger, but thank you anyway, i figured it out on my own.

+1 REP FOR ALL :eek: :D :eek: :cool: :D :eek: :D
 
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