Buffs/ Spellbook/ Shortcut a unit

Pharaoh_

The epic journey will soon begin... Prepare!
Reaction score
136
1) What is the maximum number of buffs a unit can have?
2) Spellbook: Can i have it forever opened? Without the cancel option in the right down corner?
3) How to shortcut a unit to respond e.g. on F2/ F3, etc. by default? Can i? I want it pre-set, so that, when the map starts, the shortcut is already that by default (by triggers), not an in-game one.

+Rep to helpful answers. Don't answer unless you are aware of the subject.
 

8uY_YoU

New Member
Reaction score
4
I want answer no 3)
Nope, trigger doesnt have event like that, except you build it by ESCape
Code:
 Event
Player x skips cinematic
or Keyboard arrow
Code:
 Event
Player x press/release y arrow
Btw, you can press ctrl +number in keyboard(1-9) when selecting a unit/group to shortcut it/them in game (if you press ctrl+1, so shortcut to unit/group is 1,if ctrl+2 so 2, and so on)
 

simonake

New Member
Reaction score
72
1) I think there's no maximun of buff. I played dota games, and in some of them i could have 12-15 different effect all of them working.

2) Nope because a unit need to have it "move, attack, patroll" icon. There's no triggers that use to specify spellbook function.(Maybe with newGen but not regular editor.

3) don't know.
 

bOb666777

Stand against the ugly world domination face!
Reaction score
117
2) Maybe you could make the spell book an actual ability and when it's cast select a dummy with the abilities?
 
General chit-chat
Help Users
  • No one is chatting at the moment.

      The Helper Discord

      Staff online

      Members online

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top