Bugs in the Starcraft 2 Editor

MissKerrigan

Active Member
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23
1. when publishing a map, you must not activating some other program at the same time, it might result into a 'failed' (media player or new internet browser)

2. If select the player race in the player properties AND the player race in the game variant, the map publishing will result into a failure, but it will succes after trying 3/4 times

3. in the trigger editor sometimes, when you work to 'fast', kinda 'mouse bug' occurs (don't worry, just click once outside the field and it's fixed

4. In the data editor there is a field called 'abilities', when going more detailed into this, sometimes the editor crashes when press 'ctr.z'. So better fix a mistake instead of pressing 'ctr.z'

5. When pressing the 'test map' button, be sure the terrain data is minimalized or it will be 'blank' when coming back from the test. (this happens just after testing a few times)

6. Sometimes the scroll bar in the actor-data moves automatically down when just moved it up

7. When changing the model or tint color of a unit, you must first delete the units which already in the terrein and then replace them to see the modified unit

8. Instant Crash appears sometimes when pressing F1 by accident in the trigger editor. This is obvious since you can only modify the name of a trigger by pressing 'F2' (you can also press right click and 'modify name' but this way it's gonna take a lot time)

9. When editing terrain by brushing, there appears a bug when pressing 'ctr.z' when made a mistake. Some of the brushed area's will remaining ini the map
 
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