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DarkNation
Guest
Hey there, I'm making a little first time test-mod called Lead War. I'd just like to know if it'd be possible for a building to hold it's own resources, instead of being stored in the team's resources.
Say I wanted to create a Supply Depot or something, and nearby workers would store it in that building, and it would not be transfered into the team's resources, but the buildings, and you could 'summon' buildings granted that that particular building had enough resources.
I'd just like to know if it is possible without too much reworking of the code. Anything else would be greatly appreciated. Thanks.
Say I wanted to create a Supply Depot or something, and nearby workers would store it in that building, and it would not be transfered into the team's resources, but the buildings, and you could 'summon' buildings granted that that particular building had enough resources.
I'd just like to know if it is possible without too much reworking of the code. Anything else would be greatly appreciated. Thanks.


