"Bullets"

PureOwnage

Minecraft Server OP, Inactive.
Reaction score
72
For a map I am making, I require bullets to be shot with the space key, however when I spawn a projectile and order it to move to a point, the projectile does not appear. Help?
 

PureOwnage

Minecraft Server OP, Inactive.
Reaction score
72
Trigger:
  • ShootingPressed
    • Events
      • UI - Player 1 presses Space key Down with shift Allow, control Allow, alt Allow
    • Local Variables
    • Conditions
    • Actions
      • Variable - Set ShootingPressed = 1
      • General - While (Conditions) are true, do (Actions)
        • Conditions
          • ShootingPressed == 1
        • Actions
          • Unit - Create 1 Weapon - Photon Cannon Weapon for player 1 at (Position of Phoenix [30.00, 13.00]) facing 90.0 degrees (No Options)
          • General - Wait 1.0 Real Time seconds

The unit is a projectile.
 

Cookiemaster

New Member
Reaction score
36
Doublecheck if this is because the unit has a model connected to it or not. (Place it with the terrain editor!)
 

PureOwnage

Minecraft Server OP, Inactive.
Reaction score
72
Can't place it but it shows up in the data editor.

EDIT: Is there any way to make a "dummy" unit as a bullet? I would do that but I can't seem to find how to add models/actors to unit.
 

BlowingKush

I hit the blunt but the blunt hit me.
Reaction score
188
just create an invisible photon cannon on top of your unit, tell it to fire at a point, then destroy the unit.
 
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