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DING0
Guest
Im trying to make abilties that you can buy from a shop. Ive seen this in other threads and ive gotten it to work somewhat.
event - unit aquires an item
condition - item type of item being manipulated = skill - devour etc
action - add critical strike to triggering unit
- drop item being manipulated by triggering unit
- remove item being manipulted
Originaly all the items where books of power. I removed the ability for them to be used instantly and changed all there names and tool tips. Then changed the price and image. The skill shop works but when a players hero buys a skill book they somehow also get alot of other abilities that they didnt buy. My map has 22 abilities in 2 diffrent shops.
event - unit aquires an item
condition - item type of item being manipulated = skill - devour etc
action - add critical strike to triggering unit
- drop item being manipulated by triggering unit
- remove item being manipulted
Originaly all the items where books of power. I removed the ability for them to be used instantly and changed all there names and tool tips. Then changed the price and image. The skill shop works but when a players hero buys a skill book they somehow also get alot of other abilities that they didnt buy. My map has 22 abilities in 2 diffrent shops.


