call functions

DKigorDK

New Member
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Multiboard (Bars)

hey i got a problem

how do i call to my map script section

this is my trigger to call into the map script section

and game name is waterfall.w3x

JASS:
function Trig_Multiboard_Actions takes nothing returns nothing
    call TriggerAddAction( gg_trg_waterfall.w3x, function Trig_InitMultibars_Actions )
    call TriggerAddAction( gg_trg_waterfall.w3x, function Trig_InitMultibarsHelper_Actions )
    call ConditionalTriggerExecute( gg_trg_Create_MultiBoard )
endfunction

//===========================================================================
function InitTrig_Multiboard takes nothing returns nothing
    set gg_trg_Multiboard = CreateTrigger(  )
    call TriggerRegisterTimerEventSingle( gg_trg_Multiboard, 1.00 )
    call TriggerAddAction( gg_trg_Multiboard, function Trig_Multiboard_Actions )
endfunction




here is some help, to activate the dynamic bar

JASS:
Before doing anything, you must call:

function InitMultibars takes nothing returns nothing
to setup the system.

If you are using MultibarHelpers then you must also call:

function InitMultibarsHelper takes nothing returns nothing
to setup the helper system.
 

bOb666777

Stand against the ugly world domination face!
Reaction score
117
Something like this?
BOSS HP [|||||||||||||||||||||||||||||||||||||] 75%
 

DKigorDK

New Member
Reaction score
6
hey i got a problem

how do i call to my map script section

this is my trigger to call into the map script section

and game name is waterfall.w3x

JASS:
function Trig_Multiboard_Actions takes nothing returns nothing
    call TriggerAddAction( gg_trg_waterfall.w3x, function Trig_InitMultibars_Actions )
    call TriggerAddAction( gg_trg_waterfall.w3x, function Trig_InitMultibarsHelper_Actions )
    call ConditionalTriggerExecute( gg_trg_Create_MultiBoard )
endfunction

//===========================================================================
function InitTrig_Multiboard takes nothing returns nothing
    set gg_trg_Multiboard = CreateTrigger(  )
    call TriggerRegisterTimerEventSingle( gg_trg_Multiboard, 1.00 )
    call TriggerAddAction( gg_trg_Multiboard, function Trig_Multiboard_Actions )
endfunction




here is some help, to activate the dynamic bar

JASS:
Before doing anything, you must call:

function InitMultibars takes nothing returns nothing
to setup the system.

If you are using MultibarHelpers then you must also call:

function InitMultibarsHelper takes nothing returns nothing
to setup the helper system.
 

DKigorDK

New Member
Reaction score
6
Need a little problem solved (Multi-Board)

hey i got a problem

how do i call to my map script section

this is my trigger to call into the map script section

and game name is waterfall.w3x

JASS:
function Trig_Multiboard_Actions takes nothing returns nothing
    call TriggerAddAction( gg_trg_waterfall.w3x, function Trig_InitMultibars_Actions )
    call TriggerAddAction( gg_trg_waterfall.w3x, function Trig_InitMultibarsHelper_Actions )
    call ConditionalTriggerExecute( gg_trg_Create_MultiBoard )
endfunction

//===========================================================================
function InitTrig_Multiboard takes nothing returns nothing
    set gg_trg_Multiboard = CreateTrigger(  )
    call TriggerRegisterTimerEventSingle( gg_trg_Multiboard, 1.00 )
    call TriggerAddAction( gg_trg_Multiboard, function Trig_Multiboard_Actions )
endfunction




here is some help, to activate the dynamic bar

JASS:
Before doing anything, you must call:

function InitMultibars takes nothing returns nothing
to setup the system.

If you are using MultibarHelpers then you must also call:

function InitMultibarsHelper takes nothing returns nothing
to setup the helper system.
 

DKigorDK

New Member
Reaction score
6
got a problem with Ammorth's Bars

hey i got a problem

how do i call to my map script section

this is my trigger to call into the map script section

and game name is waterfall.w3x

JASS:
function Trig_Multiboard_Actions takes nothing returns nothing
    call TriggerAddAction( gg_trg_waterfall.w3x, function Trig_InitMultibars_Actions )
    call TriggerAddAction( gg_trg_waterfall.w3x, function Trig_InitMultibarsHelper_Actions )
    call ConditionalTriggerExecute( gg_trg_Create_MultiBoard )
endfunction

//===========================================================================
function InitTrig_Multiboard takes nothing returns nothing
    set gg_trg_Multiboard = CreateTrigger(  )
    call TriggerRegisterTimerEventSingle( gg_trg_Multiboard, 1.00 )
    call TriggerAddAction( gg_trg_Multiboard, function Trig_Multiboard_Actions )
endfunction




here is some help, to activate the dynamic bar

JASS:
Before doing anything, you must call:

function InitMultibars takes nothing returns nothing
to setup the system.

If you are using MultibarHelpers then you must also call:

function InitMultibarsHelper takes nothing returns nothing
to setup the helper system.
 

DKigorDK

New Member
Reaction score
6
Trigger Problem (dynamic bars)

hey i got a problem

how do i call to my map script section

this is my trigger to call into the map script section

and game name is waterfall.w3x

JASS:
function Trig_Multiboard_Actions takes nothing returns nothing
    call TriggerAddAction( gg_trg_waterfall.w3x, function Trig_InitMultibars_Actions )
    call TriggerAddAction( gg_trg_waterfall.w3x, function Trig_InitMultibarsHelper_Actions )
    call ConditionalTriggerExecute( gg_trg_Create_MultiBoard )
endfunction

//===========================================================================
function InitTrig_Multiboard takes nothing returns nothing
    set gg_trg_Multiboard = CreateTrigger(  )
    call TriggerRegisterTimerEventSingle( gg_trg_Multiboard, 1.00 )
    call TriggerAddAction( gg_trg_Multiboard, function Trig_Multiboard_Actions )
endfunction




here is some help, to activate the dynamic bar

JASS:
Before doing anything, you must call:

function InitMultibars takes nothing returns nothing
to setup the system.

If you are using MultibarHelpers then you must also call:

function InitMultibarsHelper takes nothing returns nothing
to setup the helper system.
 

Crusher

You can change this now in User CP.
Reaction score
121
set the event '' elapsed game time 0.1 or 1 second ''
 

DKigorDK

New Member
Reaction score
6
hey i got a problem

how do i call to my map script section

this is my trigger to call into the map script section

and game name is waterfall.w3x

JASS:
function Trig_Multiboard_Actions takes nothing returns nothing
    call TriggerAddAction( gg_trg_waterfall.w3x, function Trig_InitMultibars_Actions )
    call TriggerAddAction( gg_trg_waterfall.w3x, function Trig_InitMultibarsHelper_Actions )
    call ConditionalTriggerExecute( gg_trg_Create_MultiBoard )
endfunction

//===========================================================================
function InitTrig_Multiboard takes nothing returns nothing
    set gg_trg_Multiboard = CreateTrigger(  )
    call TriggerRegisterTimerEventSingle( gg_trg_Multiboard, 1.00 )
    call TriggerAddAction( gg_trg_Multiboard, function Trig_Multiboard_Actions )
endfunction




here is some help, to activate the dynamic bar

JASS:
Before doing anything, you must call:

function InitMultibars takes nothing returns nothing
to setup the system.

If you are using MultibarHelpers then you must also call:

function InitMultibarsHelper takes nothing returns nothing
to setup the helper system.
 

DKigorDK

New Member
Reaction score
6
anybody know anything about jass and dynamic bars feel free to speak in here

hey i got a problem

how do i call to my map script section

this is my trigger to call into the map script section

and game name is waterfall.w3x

JASS:
function Trig_Multiboard_Actions takes nothing returns nothing
    call TriggerAddAction( gg_trg_waterfall.w3x, function Trig_InitMultibars_Actions )
    call TriggerAddAction( gg_trg_waterfall.w3x, function Trig_InitMultibarsHelper_Actions )
    call ConditionalTriggerExecute( gg_trg_Create_MultiBoard )
endfunction

//===========================================================================
function InitTrig_Multiboard takes nothing returns nothing
    set gg_trg_Multiboard = CreateTrigger(  )
    call TriggerRegisterTimerEventSingle( gg_trg_Multiboard, 1.00 )
    call TriggerAddAction( gg_trg_Multiboard, function Trig_Multiboard_Actions )
endfunction




here is some help, to activate the dynamic bar

JASS:
Before doing anything, you must call:

function InitMultibars takes nothing returns nothing
to setup the system.

If you are using MultibarHelpers then you must also call:

function InitMultibarsHelper takes nothing returns nothing
to setup the helper system.
 

Romek

Super Moderator
Reaction score
964
Mind telling us what Dynamic Bars is? Or linking us to the system?

Also, just to note, there are a lot of people here that know vJass. And can probably use any system made in vJass well. So you can stop underestimating us... :rolleyes:
 

Exide

I am amazingly focused right now!
Reaction score
448
demo_testboard

JASS:

local integer demo_testbar = CreateMultibar(demo_testboard, 3, 0, 12, 50., 10., BAR_TYPE_BUILD)


should probably be:
udg_demo_testboard

JASS:

local integer demo_testbar = CreateMultibar(udg_demo_testboard, 3, 0, 12, 50., 10., BAR_TYPE_BUILD)
 

DKigorDK

New Member
Reaction score
6
hey i got a problem

how do i call to my map script section

this is my trigger to call into the map script section

and game name is waterfall.w3x

JASS:
function Trig_Multiboard_Actions takes nothing returns nothing
    call TriggerAddAction( gg_trg_waterfall.w3x, function Trig_InitMultibars_Actions )
    call TriggerAddAction( gg_trg_waterfall.w3x, function Trig_InitMultibarsHelper_Actions )
    call ConditionalTriggerExecute( gg_trg_Create_MultiBoard )
endfunction

//===========================================================================
function InitTrig_Multiboard takes nothing returns nothing
    set gg_trg_Multiboard = CreateTrigger(  )
    call TriggerRegisterTimerEventSingle( gg_trg_Multiboard, 1.00 )
    call TriggerAddAction( gg_trg_Multiboard, function Trig_Multiboard_Actions )
endfunction




here is some help, to activate the dynamic bar

JASS:
Before doing anything, you must call:

function InitMultibars takes nothing returns nothing
to setup the system.

If you are using MultibarHelpers then you must also call:

function InitMultibarsHelper takes nothing returns nothing
to setup the helper system.
 

DKigorDK

New Member
Reaction score
6
hey i got a problem

how do i call to my map script section

this is my trigger to call into the map script section

and game name is waterfall.w3x

JASS:
function Trig_Multiboard_Actions takes nothing returns nothing
    call TriggerAddAction( gg_trg_waterfall.w3x, function Trig_InitMultibars_Actions )
    call TriggerAddAction( gg_trg_waterfall.w3x, function Trig_InitMultibarsHelper_Actions )
    call ConditionalTriggerExecute( gg_trg_Create_MultiBoard )
endfunction

//===========================================================================
function InitTrig_Multiboard takes nothing returns nothing
    set gg_trg_Multiboard = CreateTrigger(  )
    call TriggerRegisterTimerEventSingle( gg_trg_Multiboard, 1.00 )
    call TriggerAddAction( gg_trg_Multiboard, function Trig_Multiboard_Actions )
endfunction




here is some help, to activate the dynamic bar

JASS:
Before doing anything, you must call:

function InitMultibars takes nothing returns nothing
to setup the system.

If you are using MultibarHelpers then you must also call:

function InitMultibarsHelper takes nothing returns nothing
to setup the helper system.
 

bOb666777

Stand against the ugly world domination face!
Reaction score
117
Please do not double post within 24 hours

For your problem,
Using locals in GUI is hard
Try replacing this:
JASS:
local integer demo_testbar = CreateMultibar(demo_testboard, 3, 0, 12, 50., 10., BAR_TYPE_BUILD)


by this:
JASS:
set udg_demo_testbar = CreateMultibar(udg_demo_testboard, 3, 0, 12, 50., 10., BAR_TYPE_BUILD)
 

DKigorDK

New Member
Reaction score
6
hey i got a problem

how do i call to my map script section

this is my trigger to call into the map script section

and game name is waterfall.w3x

JASS:
function Trig_Multiboard_Actions takes nothing returns nothing
    call TriggerAddAction( gg_trg_waterfall.w3x, function Trig_InitMultibars_Actions )
    call TriggerAddAction( gg_trg_waterfall.w3x, function Trig_InitMultibarsHelper_Actions )
    call ConditionalTriggerExecute( gg_trg_Create_MultiBoard )
endfunction

//===========================================================================
function InitTrig_Multiboard takes nothing returns nothing
    set gg_trg_Multiboard = CreateTrigger(  )
    call TriggerRegisterTimerEventSingle( gg_trg_Multiboard, 1.00 )
    call TriggerAddAction( gg_trg_Multiboard, function Trig_Multiboard_Actions )
endfunction




here is some help, to activate the dynamic bar

JASS:
Before doing anything, you must call:

function InitMultibars takes nothing returns nothing
to setup the system.

If you are using MultibarHelpers then you must also call:

function InitMultibarsHelper takes nothing returns nothing
to setup the helper system.
 

trb92

Throwing science at the wall to see what sticks
Reaction score
142
Code:
set udg_demo_testbar = Trig_CreateMultibar_Actions(udg_demo_testboard, 4, 1, 12, 50., 10., 5)
Got rid of the word "function". Try it like that.

EDIT: That doesn't look right at all... It should be this, as someone else posed.

Code:
set udg_demo_testbar = CreateMultibar(udg_demo_testboard, 3, 0, 12, 50., 10., BAR_TYPE_BUILD

And you probably should put Set demo_testboard = (Create new multiboard) before the CreateMutltibar() call.
 

DKigorDK

New Member
Reaction score
6
hey i got a problem

how do i call to my map script section

this is my trigger to call into the map script section

and game name is waterfall.w3x

JASS:
function Trig_Multiboard_Actions takes nothing returns nothing
    call TriggerAddAction( gg_trg_waterfall.w3x, function Trig_InitMultibars_Actions )
    call TriggerAddAction( gg_trg_waterfall.w3x, function Trig_InitMultibarsHelper_Actions )
    call ConditionalTriggerExecute( gg_trg_Create_MultiBoard )
endfunction

//===========================================================================
function InitTrig_Multiboard takes nothing returns nothing
    set gg_trg_Multiboard = CreateTrigger(  )
    call TriggerRegisterTimerEventSingle( gg_trg_Multiboard, 1.00 )
    call TriggerAddAction( gg_trg_Multiboard, function Trig_Multiboard_Actions )
endfunction




here is some help, to activate the dynamic bar

JASS:
Before doing anything, you must call:

function InitMultibars takes nothing returns nothing
to setup the system.

If you are using MultibarHelpers then you must also call:

function InitMultibarsHelper takes nothing returns nothing
to setup the helper system.
 

DKigorDK

New Member
Reaction score
6
hey i got a problem

how do i call to my map script section

this is my trigger to call into the map script section

and game name is waterfall.w3x

JASS:
function Trig_Multiboard_Actions takes nothing returns nothing
    call TriggerAddAction( gg_trg_waterfall.w3x, function Trig_InitMultibars_Actions )
    call TriggerAddAction( gg_trg_waterfall.w3x, function Trig_InitMultibarsHelper_Actions )
    call ConditionalTriggerExecute( gg_trg_Create_MultiBoard )
endfunction

//===========================================================================
function InitTrig_Multiboard takes nothing returns nothing
    set gg_trg_Multiboard = CreateTrigger(  )
    call TriggerRegisterTimerEventSingle( gg_trg_Multiboard, 1.00 )
    call TriggerAddAction( gg_trg_Multiboard, function Trig_Multiboard_Actions )
endfunction




here is some help, to activate the dynamic bar

JASS:
Before doing anything, you must call:

function InitMultibars takes nothing returns nothing
to setup the system.

If you are using MultibarHelpers then you must also call:

function InitMultibarsHelper takes nothing returns nothing
to setup the helper system.
 
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