Camera Angles Based On Region?

Brain22

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How can you make it so you have a certain camera perspective when a unit enters a certain area.

To give a better idea of what I'm talking about think of the old Resident Evil games or Final Fantasy 7. I want to have static cameras on my map that change based on where the unit is.

Is this possible? I can't find any good tutorials for cameras online.
 

Brain22

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I assume you have to do this through triggers with camera objects or something, but can't figure out how.
 

Severon

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Well there is a way to place seperate cameras on the terrain and edit their properties there, but to get them to be view by the player you would have to use a trigger similar to this(though not exact no editor so function names might be messed up)
Trigger:
  • Ready...Set...Action!
    • Events
      • Unit- Unit enters Region (Vote for your favorite region today)
    • Conditions
    • Actions
      • Player Property ? - set player (owner of (triggering unit)) camera to (camera of region)


I'm not sure if this would be a player property or a camera trigger, but it should be similar to this no the less. Hoped this helped.
 
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