Camera Control with editor

ZeroPoints

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So i was mucking around with properties while making a map in terrain view. when my camera started to act up eg: the corsair in the minimap doesnt stay within the polygon bounds of camera view when i rotate and move camera around.
however when i start a new sc2 map up and move around corsair stays within it.
Anyone know how to get corsair back within the polygon on the map i was editing?
Also note: when loading it up as game its camera is fixed to like point in sky and moving around map with mouse and not minimap is slow and when use scroll in game it scrolls from fixed point in air and not from near ground.
 
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