Camera height?

Reaction score
43
Erm... I tried to make an FPS camera and sometimes the camera will pierce trough the terrain... in order to fix the "bug", i tried to use the function "camera - change camera height".
So my questions are :
1.) what is a camera height?
2.) What is Camera Z source? Is it related to camera height?

This is my trigger so far... can somebody explain or help to improve this FPS system?
Code:
Camera Set Copy
    Events
        Time - Every 0.05 seconds of game time
    Conditions
    Actions
        Set Camera_Point = (Position of Hero)
        Set Camera_Point2 = (Camera_Point offset by 400.00 towards (Facing of Hero) degrees)
        Set Camera_Point3 = (Camera_Point offset by 70.00 towards (Facing of Hero) degrees)
        Custom script:   set udg_Camera_Height = GetLocationZ(udg_Camera_Point)
        -------- ------ --------
        Custom script:   set udg_Camera_PointCameraHeight = GetLocationZ(udg_Camera_Point)
        Custom script:   set udg_Camera_PointCameraHeight2 = GetLocationZ(udg_Camera_Point3)
        -------- ------ --------
        Set Camera_count_Height = (Camera_PointCameraHeight2 - Camera_PointCameraHeight)
        Set Camera_count_SloppySide = (Square root((4900.00 + (Camera_count_Height x Camera_count_Height))))
        Set Camera_count_Sine = (Camera_count_Height / Camera_count_SloppySide)
        Set Camera_count_Angle = (Asin(Camera_count_Sine))
        If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            If - Conditions
                Camera_count_Angle Greater than or equal to 5.00
            Then - Actions
                Set Camera_count_Angle = (Camera_count_Angle - 5.00)
            Else - Actions
                Set Camera_count_Angle = (Camera_count_Angle + 355.00)
        -------- ------ --------
        If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            If - Conditions
                Camera_count_Angle Less than or equal to 45.00
                Camera_count_Height Greater than 0.00
            Then - Actions
                Set Camera_count_Angle = (360.00 - Camera_count_Angle)
            Else - Actions
        If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            If - Conditions
                Camera_count_Angle Greater than 350.00
            Then - Actions
                Set Camera_count_Angle = 350.00
            Else - Actions
        Camera - Apply Camera Unit <gen> for Player 1 (Red) over 0.00 seconds
        Camera - Set Player 1 (Red)'s camera Rotation to (Facing of Hero) over 0.00 seconds
        Camera - Pan camera for Player 1 (Red) to Camera_Point2 with height 25.00 above the terrain over 0.00 seconds
        Camera - Set Player 1 (Red)'s camera Angle of attack to Camera_count_Angle over 0.00 seconds
        Camera - Set Player 1 (Red)'s camera Height Offset to (-25.00 + (5.00 x (Camera_Height / 128.00))) over 0.00 seconds
        Custom script:   call RemoveLocation(udg_Camera_Point)
        Custom script:   call RemoveLocation(udg_Camera_Point2)
        Custom script:   call RemoveLocation(udg_Camera_Point3)
Thx be4...
 

Fluffball

Well-Known Member
Reaction score
35
The Camera Height is the distance from the ground, and i think Camera Z is a co-ordinate.
 

darkRae

Ueki Fan (Ueki is watching you)
Reaction score
173
Distance from the ground means, well, vertical distance from the ground to the camera.

Z-Coordinate means... the Z-Coordinate, counted from 0, which is the lowest cliff level (I think) else counted from cliff level 0.



See the image?
Z-Coordinate is like the first one, Distance from the Ground is like the second one.
That is if the definitions are correct though....
 

xxxtrickyxxx

(o Y o)
Reaction score
64
a huge problem with the height camera is it will never be exact. It will always be off the higher your terrain is the worse it will get. A way around this is using a completely flat map and triggering terrain deformations to make your elevation but can be difficult to get it how you want. Also, cliffs and plateues will not work with the camera as they actually have invisible ground that extends quite a large distance past its cliff peak which causes the height increase to rise as you approach a cliff.
 
General chit-chat
Help Users
  • No one is chatting at the moment.
  • The Helper The Helper:
    Happy Sunday!
    +1
  • The Helper The Helper:
    I will be out of town until Sunday evening
    +1
  • The Helper The Helper:
    I am back! Did you miss me LOL
    +1
  • jonas jonas:
    where did you go?
  • The Helper The Helper:
    Jefferson TX on a Paranormal Investigation of a haunted bed and breakfast - I got some friends that are paranormal investigators and they have an RV and do YouTubes
    +1
  • The Helper The Helper:
    It was a lot of fun. The RV was bad ass
  • jonas jonas:
    That sounds like fun!
    +1
  • The Helper The Helper:
    it was a blast!
  • The Helper The Helper:
    I am going to post the Youtube of the investigation in the forums when it is ready
    +1
  • jonas jonas:
    cool!
  • vypur85 vypur85:
    Sounds cool TH.
  • tom_mai78101 tom_mai78101:
    I was on a Legend of Zelda marathon...
  • tom_mai78101 tom_mai78101:
    Am still doing it now
    +1
  • jonas jonas:
    which one(s) are you playing?
  • jonas jonas:
    I played a little bit of the switch title two weeks ago and found it quite boring
  • The Helper The Helper:
    just got back from San Antonio this weekend had the best Buffalo Chicken Cheesesteak sandwhich in Universal City, TX - place was called Yous Guys freaking awesome! Hope everyone had a fantastic weekend!
    +1
  • The Helper The Helper:
    Happy Tuesday!
  • The Helper The Helper:
    We have been getting crazy numbers reported by the forum of people online the bots are going crazy on us I think it is AI training bots going at it at least that is what it looks like to me.
  • The Helper The Helper:
    Most legit traffic is tracked on multiple Analytics and we have Cloud Flare setup to block a ton of stuff but still there is large amount of bots that seem to escape detection and show up in the user list of the forum. I have been watching this bullshit for a year and still cannot figure it out it is drving me crazy lol.
    +1
  • Ghan Ghan:
    Beep boop
    +1
  • The Helper The Helper:
    hears robot sounds while 250 bots are on the forum lol
  • The Helper The Helper:
    Happy Saturday!
    +1
  • The Helper The Helper:
    and then it was Thursday...
    +2

    The Helper Discord

    Members online

    Affiliates

    Hive Workshop NUON Dome World Editor Tutorials

    Network Sponsors

    Apex Steel Pipe - Buys and sells Steel Pipe.
    Top