Dan
The New Helper.Net gives me great Anxiety... o.O;;
- Reaction score
- 159
can someone explain to me the logic of this:
periodic event:
logically, to me this should spin the camera in intervals of 10 degrees... what happens though, is that the camera alternates from two different views.
a closer win is this:
this actually spins it a good portion around in intervals of 10 degrees; however, at 270 degrees, jumps to 180 then to 90 and then back to 10 degree chunks until it hits 270 again...
I'm simply having trouble understanding the logic here.
periodic event:
Code:
Camera - Set Camera 001 target to (Position of MovingUnit[1])
Camera - Set Camera 001 Rotation to ((Camera 001 Rotation) + 10.0)
Camera - Apply Camera 001 for player 1 over 0.0 seconds with Existing Velocity% initial velocity, 0% deceleration, and Include Target
logically, to me this should spin the camera in intervals of 10 degrees... what happens though, is that the camera alternates from two different views.
a closer win is this:
Code:
Camera - Set Camera 001 target to (Position of MovingUnit[1])
Camera - Set Camera 001 Rotation to ((Camera Yaw of Player(1)) + 10.0)
Camera - Apply Camera 001 for player 1 over 0.0 seconds with Existing Velocity% initial velocity, 0% deceleration, and Include Target
this actually spins it a good portion around in intervals of 10 degrees; however, at 270 degrees, jumps to 180 then to 90 and then back to 10 degree chunks until it hits 270 again...
I'm simply having trouble understanding the logic here.