in my campaign editor for starcraft: broodwar, whenever i set a unit's attack to something it doubles when i play the actual map. what's the problem here?
Let me guess, the unit is either a Zealot or a Firebat?
If it isn't then I don't know what the problem is.
Otherwise some units have more "attacks."
If you have noticed before a zealot attacks with two blades, the damage you see on the icon is divided onto each blade. If you put a number, say 10 for a Zealot's attack, it will double.
this is the fix I get from that yeah this is hard to control. disabling bots is pretty much necessary as ai and other bots would push really old threads to the top. reduce weight of view count. disable guest view tracking if you really want to push active threads to the top. a bit of tinkering for a few days with the weights and other settings should get you a decent trending widget box.
One thing I have noticed and I dont know if it is by design but like 1 out of 3 times I come to the site the Anubis screen just hangs open, if I refresh it will go away but sometimes it hangs
Wow - the change in the stats are major. I kind of knew it was all bots but wow, to see the effect. Why the social media sites cant do something like this I have no idea.
Yeah google does not filter those bots. I remember when Apex was doing Google ads I saw the same IPs in there as I was seeing here - google is totally tracking all those bots as traffic and most google traffic, at least ours, was all bots