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Fallen Monk is a campaign that features a rare system that allows the player to re-visit already visited areas!
Take on the role as Brother Morbent Fell, a student of the Brotherhood, the Dark Acolytes.
Morbent starts his journey by being assigned a simple mission, namely sacrificing a sheep to Nerzhul in The Corrupted Gorge. But Morbent don't have much time, until he stumbles into something much bigger..
Download here:
V1.0: http://www.hiveworkshop.com/forums/f202/pilgrimage-beta-99414/
(Last updated: 2008-12-01)
Older version:
V0.92 Beta: http://www.freewebs.com/idtatwc3/Fallen%20Monk%20v0.92%20Beta.w3n
V0.91 Beta: http://www.freewebs.com/idtatwc3/Fallen%20Monk%20v0.91%20Beta.w3n
V0.9 Beta: http://www.freewebs.com/idtatwc3/Fallen%20Monk%20v0.9%20Beta.w3n
V0.8 Beta: http://www.freewebs.com/idtatwc3/Fallen%20Monk%20v0.8%20Beta.w3n
Changelog:
Screenshots:
Take on the role as Brother Morbent Fell, a student of the Brotherhood, the Dark Acolytes.
Morbent starts his journey by being assigned a simple mission, namely sacrificing a sheep to Nerzhul in The Corrupted Gorge. But Morbent don't have much time, until he stumbles into something much bigger..
Download here:
V1.0: http://www.hiveworkshop.com/forums/f202/pilgrimage-beta-99414/
(Last updated: 2008-12-01)
Older version:
V0.92 Beta: http://www.freewebs.com/idtatwc3/Fallen%20Monk%20v0.92%20Beta.w3n
V0.91 Beta: http://www.freewebs.com/idtatwc3/Fallen%20Monk%20v0.91%20Beta.w3n
V0.9 Beta: http://www.freewebs.com/idtatwc3/Fallen%20Monk%20v0.9%20Beta.w3n
V0.8 Beta: http://www.freewebs.com/idtatwc3/Fallen%20Monk%20v0.8%20Beta.w3n
Changelog:
//==========================================================\\
Fallen Monk Beta
Version: 0.92
Made By: Phrosen
Changelog:
//==========================================================\\
//*======================*\\
*Added the Ultimate Ability; Spectral Nova.
*Minor: Fixed a couple of typos, etc. (Abilities, Quests, etc..)
*Improved the Lumishrooms quest slightly.
*Balanced Ability: Torment, increased mana cost from 70 to 100.
*Abilities: Added a message, saying 'Resist!', when using spells against units with magic resistance level 4.
*Fixed the Magic Resistance Ability buff.
*Function: Purchasable items (such as mana and health potions) now stack charges, when picked up. (Keeping the inventory tidy.)
*Revive: Hero is now invulnerable for five seconds, after being revived. -Just in case.
*Terraining: Hopefully The Corrupted Gorge is a little more pretty now.
Fallen Monk Beta
Version: 0.92
Made By: Phrosen
Changelog:
//==========================================================\\
//*======================*\\
*Added the Ultimate Ability; Spectral Nova.
*Minor: Fixed a couple of typos, etc. (Abilities, Quests, etc..)
*Improved the Lumishrooms quest slightly.
*Balanced Ability: Torment, increased mana cost from 70 to 100.
*Abilities: Added a message, saying 'Resist!', when using spells against units with magic resistance level 4.
*Fixed the Magic Resistance Ability buff.
*Function: Purchasable items (such as mana and health potions) now stack charges, when picked up. (Keeping the inventory tidy.)
*Revive: Hero is now invulnerable for five seconds, after being revived. -Just in case.
*Terraining: Hopefully The Corrupted Gorge is a little more pretty now.
//==========================================================\\
Fallen Monk Beta
Version: 0.91
Made By: Phrosen
Changelog:
//==========================================================\\
//*======================*\\
*Spells: Made 'Torment' a lot weaker. Dealing half the damage, and fixed a bug that made the spellpower damage continue until the unit died.
*Spells: Added 'Unsummon Dead' to the Summoned Dead units.
*Terrain Issue: Added more Doodads to/improved The Corrupted Gorge.
*Minor Quest Bug: The Voidwalker quest in The Corrupted Gorge.
*Game change: Hero Revive system functional. (1 extra life, then Game Over!) +No Death Message when the Hero dies.
*Quest: Fixed the Dune Worm Quest in The Corrupted Gorge.
*Changed the (second) Sheep into something a little more appropropriate..
*Creeps: Added loot when killing creeps.
*Cinematic: Changed the Main Cinematic in the beginning of the second map slightly, to avoid confusion.
Fallen Monk Beta
Version: 0.91
Made By: Phrosen
Changelog:
//==========================================================\\
//*======================*\\
*Spells: Made 'Torment' a lot weaker. Dealing half the damage, and fixed a bug that made the spellpower damage continue until the unit died.
*Spells: Added 'Unsummon Dead' to the Summoned Dead units.
*Terrain Issue: Added more Doodads to/improved The Corrupted Gorge.
*Minor Quest Bug: The Voidwalker quest in The Corrupted Gorge.
*Game change: Hero Revive system functional. (1 extra life, then Game Over!) +No Death Message when the Hero dies.
*Quest: Fixed the Dune Worm Quest in The Corrupted Gorge.
*Changed the (second) Sheep into something a little more appropropriate..
*Creeps: Added loot when killing creeps.
*Cinematic: Changed the Main Cinematic in the beginning of the second map slightly, to avoid confusion.
//==========================================================\\
Fallen Monk Beta
Version: 0.9
Made By: Phrosen
Changelog:
//==========================================================\\
//*======================*\\
*New Function: Reset. -Restarts the game from Highlands of Despair, clearing the game cache. Added a Quest for In-
game information.
*Mayor Bug: Fixed the spellpower bug. -Messed up when changing levels, when carrying spellpower-bonus items.
*Mayor Bug: Fixed Abandon Quest triggers. -When teleporting to The Corrupted Gorge, all current quests will be
abandoned, and cannot be recieved again!
*Balancing abilities; Made Summon Dead units weaker, and also summon +1 unit per 150 Spellpower points (instead of
+1 per 100 SP points.)
*Ability: Changed Pain:
-Hotkey now saying Z, instead of N.
-Pain now gives 25 Spellpower per level. (Max 75 bonus spellpower.)
*Balancing The Corrupted Gorge; Set a limit to Dune Worms, max 6 Dune Worms.
*Quests: Added short cinematics to all Quests in Highlands of Despair, to test if it's better with or without a
cinematic. -No proper skipping.
*Quests: Fixed so that abandoned quests cannot be re-acquired, after visiting The Corrupted Gorge. (Quests that
wasn't acquired can still be acquired, though.)
*Quests: (Minor) Changed some grammatical mistakes and typos.
*Quest: Fixed the Dune Worm Carapace Quest -Bug. You will now be rewarded for compeleting the quest.
*Various: (Minor) Lots of smaller fixes. -Mainly visible fixes, such as flashing the quest dialog button.
Fallen Monk Beta
Version: 0.9
Made By: Phrosen
Changelog:
//==========================================================\\
//*======================*\\
*New Function: Reset. -Restarts the game from Highlands of Despair, clearing the game cache. Added a Quest for In-
game information.
*Mayor Bug: Fixed the spellpower bug. -Messed up when changing levels, when carrying spellpower-bonus items.
*Mayor Bug: Fixed Abandon Quest triggers. -When teleporting to The Corrupted Gorge, all current quests will be
abandoned, and cannot be recieved again!
*Balancing abilities; Made Summon Dead units weaker, and also summon +1 unit per 150 Spellpower points (instead of
+1 per 100 SP points.)
*Ability: Changed Pain:
-Hotkey now saying Z, instead of N.
-Pain now gives 25 Spellpower per level. (Max 75 bonus spellpower.)
*Balancing The Corrupted Gorge; Set a limit to Dune Worms, max 6 Dune Worms.
*Quests: Added short cinematics to all Quests in Highlands of Despair, to test if it's better with or without a
cinematic. -No proper skipping.
*Quests: Fixed so that abandoned quests cannot be re-acquired, after visiting The Corrupted Gorge. (Quests that
wasn't acquired can still be acquired, though.)
*Quests: (Minor) Changed some grammatical mistakes and typos.
*Quest: Fixed the Dune Worm Carapace Quest -Bug. You will now be rewarded for compeleting the quest.
*Various: (Minor) Lots of smaller fixes. -Mainly visible fixes, such as flashing the quest dialog button.
Screenshots: