sunshinex3
You can change this now in User CP.
- Reaction score
- 7
I need to find a way to deal area damage based on a passive ability.
so... what i have so far.... unit cast blink to a point then i have
Unit - Cause (Casting unit) to damage circular area after 0.00 seconds of radius 500.00 at TempPoint, dealing (10.00 x 1.00) damage of attack type Spells and damage type Normal
what i want
dealing damage using arithmetic: 10 x level of this ability for casting unit
problem is arithmetic will only allow me to use real variables not integer.... so how to do this?
so... what i have so far.... unit cast blink to a point then i have
Unit - Cause (Casting unit) to damage circular area after 0.00 seconds of radius 500.00 at TempPoint, dealing (10.00 x 1.00) damage of attack type Spells and damage type Normal
what i want
dealing damage using arithmetic: 10 x level of this ability for casting unit
problem is arithmetic will only allow me to use real variables not integer.... so how to do this?