H
Humboldt420
Guest
Heres the idea: an archery range where each player has an archer in a lane with a target at the end of it (the target is a doodad from lordaeron summer i think). The goal is to have the player shoot the target to get an item inside of it (player destroys the target).
I made the target into a tree/destructible by copying one of the barrel destructibles and changing its model to the archery target. Then I made a wisp move back and forth behind the target.
here is where i got stuck. I need to make the player only able to target(click on) the wisp and have the projectile that they shoot destroy the target or hit the target. which results in an item being dropped by the target.
If anyone can figure this out or a different way of doing it please let me know!
I made the target into a tree/destructible by copying one of the barrel destructibles and changing its model to the archery target. Then I made a wisp move back and forth behind the target.
here is where i got stuck. I need to make the player only able to target(click on) the wisp and have the projectile that they shoot destroy the target or hit the target. which results in an item being dropped by the target.
If anyone can figure this out or a different way of doing it please let me know!


