Can you make a Unit Jump

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mik19

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I'm making a fighting arcade like game. I need to know if a unit can jump.
Also i need to make the game so you move the unit with the arrow keys. Can someone tell me how to do this.
HELP REQUIRED!!!!!!
 
help, i hope

you should be able to get the arrow key triggers from the raceing map blizzard put out. a simple open and copy should work, if not you should get the basic idea of how the wording goes... as for a unit jumping???
maybe if X is pressed (similar to the auto harvest or attack buttons, just make a button for it when the unit is sellected) change hight to air borne. i think i remember there being 3 hight levels for unit placement, but not sure.

i hope any of this helps
let me know either way
[email protected]
gl and happy trigging
 
For ingame keyboard movement copy and paste the triggers off this map (attached) onto yours.

Oh and jumping is availble, but your gonna eiter need to use JASS or make the units movement type = flying, then set there flying height is going to be.



Advice: 1) For punching and kicking, and etc. use abilities so you can use the keyboard, and be sure to tell wat the ability hotkeys are (and i suggest you keep them on the left side of the keyboard bc they're close to the esc key and it is uncomfortable bc ppl are using the right hand to move and the left hand to attack) 2) Keep the hotkeys within at most 2 keys away from eachother so ppl dont have to keep moving there hand to be able to attack (if your going to use abilities) 3) Use esc only if you need to... (if some1 hits ALT + ESC it will deselect warcraft and will make that person vulnerable and wide open)
 
did u tell him how to jump? i didnt open the map
i know a way to jump, dunno if its the same as other ppl do never tried it
 
jass aint needed i dont think
jump needs to be a channel ability or somethign with no effect

E- casts effect of ability

C-Ability=jump

A-Give unit (that crow form ability so he can fly)
Animation- Change unit hieght to 200(whatever hight u want u can change) at 50(u can change it if u want just means 100 height every second).
Move unit to position of casting unit offset by 100 towards facing of casting unit.
Animation- Change units height to 0 at 100.
Remove crow form from casting unit

Id have to open editor i havent exactly tried it ;/ just came otuta top of my head should work tho pretty much the same thing as a spell that makes unit jump real high and slam ect.
 
It will, i think, but JASS can make it more smooth by having intervals under .10 seconds GUI can not. And you would order unit to move, not insta move it.

Check "Free Trigger Thread" Conan made an...I_I, 13 3 12...12 () X () 12... jump ability in there
 
Nah i think that was a rip off of TOB, leap of fury...
 
Ya can just turn off pathing for the unit to make him jump.
 
It shouldn't take much work though, to re-work it, just a loop that raises unit height by 10 every .10 seconds for 3 seconds then lowers it aging. Its when the unit needs to travel in a parabola that things get hard.
 
UnknowVector said:
It shouldn't take much work though, to re-work it, just a loop that raises unit height by 10 every .10 seconds for 3 seconds then lowers it aging. Its when the unit needs to travel in a parabola that things get hard.
if its not a parabola, you shouldnt need to loop the hieght change, just nclude it in the main trigger. the only thing that needs looping is the move.
 
yeah xxxconanxxx posted some leap of fury and i asked him to edit it to be like this like 4 months ago been waiting forever.
 
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