U are a noob
Mega Super Ultra Cool Member
- Reaction score
- 151
can you make it so both events are ture to start the trigger?
I suppose you mean trueuareanoob said:can you make it so both events are ture to start the trigger?
Events-Unit-unit enters region001<gen>
Conditions-Item-Item comparison-Unit has ((last created item)of type equal to <sun key>in slot 1))
Actions-Destrubicle-Open <elven gate diagonal001>
Events-Unit-unit enters region001<gen>
Conditions-Item-Item comparison-Unit has ((last created item)of type equal to <moon key>in slot 2))
Actions-Destrubicle-Open <elven gate diagonal001>
First event
Event
Whatever your first event is
Conditions
Whatever conditions you need
Actions
Set FirstEventWasTriggered = TRUE
Run <Combined event> checking conditions
Second event
Event
Whatever your second event is
Conditions
Whatever conditions you need
Actions
Set SecondEventWasTriggered = TRUE
Run <Combined event> checking conditions
Combined event
Event
Nothing
Conditions
FirstEventWasTriggered is equal to TRUE
SecondEventWasTriggered is equal to TRUE
Actions
Turn <First event> off
Turn <Second event> off
Turn <This trigger> off
Do your actions
Event
Unit Enters a region
Cond.
Action
wait for Player(1) Red Type "Bla BLa" As an Match
(actions
But if the events are triggered in the wrong order, the action part will never run.DotA-Crime said:thats right with wait for event it will make no actons run
so when other event occurs it will check and do actions