Cancel special effect / projectile half way through

Discussion in 'World Editor Help' started by mirrorman1de, Oct 18, 2018.

  1. mirrorman1de

    mirrorman1de Cool Member

    +4 / 0 / -0
    Hi there,

    I was wondering if there is a way to cancel a special effect, created in editor, or a projectile of a spell effect, half way through its animation. In particular, I'm looking for a ways to just display the lauch of cluster rockets animation, but not its impact. So I thought about canceling the visual effect shortly after casting. I would be fine with the actual effect also being canceled.

    Would that be possible?
  2. Devalut

    Devalut Regular

    +6 / 0 / -0
    use a dummy unit and remove it at your desired time

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