Cast ability without turning

Builder Bob

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How do I make a unit cast an ability without turning. The ability needs a cast time.

In addition, how can a unit turn it's turret towards where it is casting?


I want both of these to work together, but can't figure out how to do it.
 

Dave312

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On the Ability, set the Ability - Arc field to 360 to make the unit not face the direction being cast.

I'm not quite sure how to get the turret to face the direction being cast.
 

Builder Bob

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When the ability has 0 cast time then it doesn't turn, yes, you're right. It still turns with cast time over 0 though.

Anyways, I've found a way around it. By setting the unit's stationary turning rate to 0, the unit can't turn when casting an ability. It can still turn when being ordered around since turning rate is a separate field.

The turret problem is a much harder one. I've tried and tried so many different things, with no luck. It doesn't seem like turrets can be turned for abilities as they can weapons.
 
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