Cast time on item-based abilities

dratiny

New Member
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Is there a way to get rid of the cast time of an item-based ability that I converted into a unit / hero one ?
For instance, when I take the heal ability from healing potion and make it a hero ability, it will take around 1 sec before the hero actually gets healed, and during this second he is unable to move / perform any action. I would like an instant-heal and can't figure a way of doing it (without triggers if possible, because I plan on using other item-based abilities too)...
Of course I set the "casting time" field to 0, but its not helping...
 

vypur85

Hibernate
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803
I don't remember there was such problem in item abilities. The problem could probably due to your casting hero. The unit has casting delay animation. In Unit Editor, change the 'Art - Cast Point/Backswing' to some lower value.
 

dratiny

New Member
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And yeah... that was it... I feel dumb now x)
Should have tried it at the bginning... Thank you for your help I guess :p
 
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