Dalemil
New Member
- Reaction score
- 2
Looking for ideas/suggestions and/or a couple of mapping buddies that are interested in creating a survival-type map.
Time Limit: 20/30/40 minutes. // Easy/Medium/Hard
Time Limit Concept: Players must survive in the cavern for either 20/30/40 minutes based on what the host chose.
Easy- This will be considered "normal" mode. All creeps have normal attack/defense. The number of creeps per second are minimum.
Medium- This will be more difficult than easy. All creeps will have increased attack/defense. The number of creeps per second are substantial. This is not for the faint of heart.
Hard- This will be the most difficult mode. All creeps will have increased attack/defense and movement speed. The number of creeps per second is questionable. Only the most experienced players will survive, or will they?
Terrain
Whole map is surrounded by cliffs with an open area covering most of it. There are four different openings where the creeps will come from. The lighting will be darkened to simulate the cave effect.
Time Limit: 20/30/40 minutes. // Easy/Medium/Hard
Time Limit Concept: Players must survive in the cavern for either 20/30/40 minutes based on what the host chose.
Easy- This will be considered "normal" mode. All creeps have normal attack/defense. The number of creeps per second are minimum.
Medium- This will be more difficult than easy. All creeps will have increased attack/defense. The number of creeps per second are substantial. This is not for the faint of heart.
Hard- This will be the most difficult mode. All creeps will have increased attack/defense and movement speed. The number of creeps per second is questionable. Only the most experienced players will survive, or will they?
Terrain
Whole map is surrounded by cliffs with an open area covering most of it. There are four different openings where the creeps will come from. The lighting will be darkened to simulate the cave effect.