K
kenyi
Guest
Is there ways to change a unit's attack type from melee to ranged whenever it carries an item??
Is there such an upgrade? And what would you do about dropping the item, since you can't unlearn a research?Duwenbasden said:You'll need a trigger that toggles between "Researched" and "Available" status for an upgrade that switches between "Attack 1" and "Attack 2"
guitarplay said:its actualy quite siple and ehres how u make a mele attack ranged. . .
there is something calld "aquisition range" which is like a seconds range, it cant limit the range to teh units attack. . . what u do is this, set it low to a mele attack range, and then have an ability called ranged, that basicaly
"change(es) aquizition range to 800 for casting unit"
and again a mele one that dose
"change(es) aquizition range to 100 for casting unit unit"
and make the regular range for the unit like 1600 if u want
the event is simply a unit casts ability
and the only condition is speel being cast is equal to (ranged, mele)
hope that makes things simpeler
Event - Unit picks up an item.
Condition - Unit equal to (your unit)
- Item equal to (your item)
Action - Replace (your unit) with (new unit)