Hey.
Have some quick questions. Going to make an RPG for more then one player. However, i wanna be able to change map for e.g dungeons etc. I know this is possible for singplayer(Founding of Durotar etc)
Is it possible to do it in multiplayer without people getting kicked, or ending up in 4 differents copies of the map?
Was thinking of using Gamecache and triggers like this one:
I know several people are using some sort of save-game-code you have to write down, and reenter on the next map/instance, but i'm sure there must be an easier way to do it.
Have some quick questions. Going to make an RPG for more then one player. However, i wanna be able to change map for e.g dungeons etc. I know this is possible for singplayer(Founding of Durotar etc)
Is it possible to do it in multiplayer without people getting kicked, or ending up in 4 differents copies of the map?
Was thinking of using Gamecache and triggers like this one:
Trigger:
- Test
- Events
- Conditions
- Actions
- Game - Save game as SaveFile.w3z and change level to Maps\MapName.w3x (Skip scores)
I know several people are using some sort of save-game-code you have to write down, and reenter on the next map/instance, but i'm sure there must be an easier way to do it.