Y
Yosh
Guest
I've been messing around trying to make a soul reaver/oni musha/devil may cry stylie engine where you collect souls (basically tiny light blue wisps) to advance in the game. I've got it all working, and I've replaced lumber with souls, so that it displays on the bar at the top - with a little blue icon instead of the usual tree. When a unit dies a random number of lost souls (different sizes indicating score) are generated and begin to flee from the player. The player runs into them, adding to their (lumber) score, and this all works fine so far.
However, I can't seem to change the tooltip for lumber to say "souls... blah blah etc. etc." I've been through everything in the gameplay constants and interface panels several times and still nothing to change this tooltip. Raah. Any help would be much appreciated.
However, I can't seem to change the tooltip for lumber to say "souls... blah blah etc. etc." I've been through everything in the gameplay constants and interface panels several times and still nothing to change this tooltip. Raah. Any help would be much appreciated.


