I buildings/unit that I built to stop a creep wave(td style), but when the wave spawns I want to give these units/buidlings a movement speed boost, because I want to set their speed extremely low so the can't really move (like .01 ms) and then when the wave spawns I want to boost them up to 1.75-3 doesn't really matter somewhere in that range so that they can move like normal. I also want to make them so that the player can no longer command them(setting them to uncommandable in the unit flags won't work because I want them to be upgrade able between rounds and during rounds not be. I tried doing this with a behavior and nothing I tried seem to work. I applied the behavior via a trigger. So what do I need to do to get this behavior to take effect or is there a better way to do this?