Checking if a building is currently under Construction

Halo_king116

Working As Intended
Reaction score
153
I've used the Search feature and Google a little bit but was unable to find an answer, so I'm hoping someone here will have one.

I am simply wondering if there is a (Built-in) way to check if a building is currently under construction. Specifically, I will be using the trigger to check if a building that dies was under construction when it was destroyed.

I have a few work-arounds in mind, one potential solution being to add buildings to a unit group at the beginning of construction, and removing them after construction - thus allowing me to check if a unit is within the "in construction" unit group.

However, I am hoping there is a built-in function that allows me to check if a building is under construction.

If anyone knows, it would be a great help. :)
 

Don

Rise with the Fallens!
Reaction score
52
As fas as I know, there is nothing about a condition for a building that is being built, neither in boleans, integers nor reals.

But, I might want to suggest you something like using point value of unit instead of units group (Mainly to avoid as many leak-able triggers as possible).

Something like

E: unit enters playable map area
C: Unit is a structure (And you may put any condition that you want)
A: Change point value of unit to X

That way, there is no unit group, thus, no leak and no custom scripts. I think you are smart enough to have thought of this before me. But still, I like to make sure! :p

Then, there goes:

E: Unit finishes a construction
C: Built unit is a structure (And you may put any condition that you want)
A: Change point value of unit to X
 

Accname

2D-Graphics enthusiast
Reaction score
1,462
i would say do like don said but a bit different.
for the first trigger use the event "unit starts construction" instead of unit enters map.
 

Don

Rise with the Fallens!
Reaction score
52
At first I though it would be better that way but after testing, it sems a bit buggy with this event. Just saying
 

Moridin

Snow Leopard
Reaction score
144
If you're using the event:

A unit enters playable map area

Then you need to turn the trigger on after 0.1 seconds of game time with another trigger. Otherwise it will take into account all pre-placed buildings.

Likewise you COULD use a unit group (with no leaks) if you simply add the "entered" units into a group called Constructing_Structures and remove them once they are done. As long as you don't Set the group, there should be no leak.
 

Bogrim

y hello thar
Reaction score
154
This is an odd method because I thought it would be the other way around:

farmlevel.jpg


I checked for the level of "Blight Dispel Small" with a Farm under construction - since the ability only occurs when the unit has finished construction, the unit shouldn't actually have the ability until then, right? It was the other way around, the unit only had the ability while it was under construction and the ability disappeared as soon as it finished constructing.

Since all buildings already have these abilities, you can just check for them. I think this is as built-in as it can get.
 

Bogrim

y hello thar
Reaction score
154
No, they have the opposite ("blight growth") which works the same way. Please post something constructive.
 
General chit-chat
Help Users
  • No one is chatting at the moment.
  • Varine Varine:
    How can you tell the difference between real traffic and indexing or AI generation bots?
  • The Helper The Helper:
    The bots will show up as users online in the forum software but they do not show up in my stats tracking. I am sure there are bots in the stats but the way alot of the bots treat the site do not show up on the stats
  • Varine Varine:
    I want to build a filtration system for my 3d printer, and that shit is so much more complicated than I thought it would be
  • Varine Varine:
    Apparently ABS emits styrene particulates which can be like .2 micrometers, which idk if the VOC detectors I have can even catch that
  • Varine Varine:
    Anyway I need to get some of those sensors and two air pressure sensors installed before an after the filters, which I need to figure out how to calculate the necessary pressure for and I have yet to find anything that tells me how to actually do that, just the cfm ratings
  • Varine Varine:
    And then I have to set up an arduino board to read those sensors, which I also don't know very much about but I have a whole bunch of crash course things for that
  • Varine Varine:
    These sensors are also a lot more than I thought they would be. Like 5 to 10 each, idk why but I assumed they would be like 2 dollars
  • Varine Varine:
    Another issue I'm learning is that a lot of the air quality sensors don't work at very high ambient temperatures. I'm planning on heating this enclosure to like 60C or so, and that's the upper limit of their functionality
  • Varine Varine:
    Although I don't know if I need to actually actively heat it or just let the plate and hotend bring the ambient temp to whatever it will, but even then I need to figure out an exfiltration for hot air. I think I kind of know what to do but it's still fucking confusing
  • The Helper The Helper:
    Maybe you could find some of that information from AC tech - like how they detect freon and such
  • Varine Varine:
    That's mostly what I've been looking at
  • Varine Varine:
    I don't think I'm dealing with quite the same pressures though, at the very least its a significantly smaller system. For the time being I'm just going to put together a quick scrubby box though and hope it works good enough to not make my house toxic
  • Varine Varine:
    I mean I don't use this enough to pose any significant danger I don't think, but I would still rather not be throwing styrene all over the air
  • The Helper The Helper:
    New dessert added to recipes Southern Pecan Praline Cake https://www.thehelper.net/threads/recipe-southern-pecan-praline-cake.193555/
  • The Helper The Helper:
    Another bot invasion 493 members online most of them bots that do not show up on stats
  • Varine Varine:
    I'm looking at a solid 378 guests, but 3 members. Of which two are me and VSNES. The third is unlisted, which makes me think its a ghost.
    +1
  • The Helper The Helper:
    Some members choose invisibility mode
    +1
  • The Helper The Helper:
    I bitch about Xenforo sometimes but it really is full featured you just have to really know what you are doing to get the most out of it.
  • The Helper The Helper:
    It is just not easy to fix styles and customize but it definitely can be done
  • The Helper The Helper:
    I do know this - xenforo dropped the ball by not keeping the vbulletin reputation comments as a feature. The loss of the Reputation comments data when we switched to Xenforo really was the death knell for the site when it came to all the users that left. I know I missed it so much and I got way less interested in the site when that feature was gone and I run the site.
  • Blackveiled Blackveiled:
    People love rep, lol
    +1
  • The Helper The Helper:
    The recipe today is Sloppy Joe Casserole - one of my faves LOL https://www.thehelper.net/threads/sloppy-joe-casserole-with-manwich.193585/
  • The Helper The Helper:
    Decided to put up a healthier type recipe to mix it up - Honey Garlic Shrimp Stir-Fry https://www.thehelper.net/threads/recipe-honey-garlic-shrimp-stir-fry.193595/

      The Helper Discord

      Staff online

      Members online

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top