Cloaking using the defend ability and transparency

kingkwong92

Well-Known Member
Reaction score
25
Whenever I cloak up, I have to cloak twice before I can go transparent. I used the chaos ability to switch between units so I could get rid of the health bar and shadows. I uncloak straight away but cloaking always takes two uses.

Trigger:
  • Cloak start
    • Events
    • Unit - A unit Is issued an order with no target
    • Conditions
    • (Issued order) Equal to (Order(defend))
    • Actions
    • Game - Display to (All players) the text: cloak
    • Unit - Add Cloak (invis) to (Triggering unit)
    • Unit - Remove Cloak (norm) from (Triggering unit)
    • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
    • If - Conditions
    • ((Triggering unit) belongs to an ally of Player 1 (Red)) Equal to True
    • Then - Actions
    • Animation - Change (Triggering unit)'s vertex coloring to (100.00%, 50.00%, 50.00%) with 95.00% transparency
    • Else - Actions
    • Animation - Change (Triggering unit)'s vertex coloring to (50.00%, 50.00%, 100.00%) with 95.00% transparency

Trigger:
  • Cloak stop
    • Events
    • Unit - A unit Is issued an order with no target
    • Conditions
    • (Issued order) Equal to (Order(undefend))
    • Actions
    • Game - Display to (All players) the text: uncloak
    • Unit - Add Cloak (norm) to (Triggering unit)
    • Unit - Remove Cloak (invis) from (Triggering unit)
    • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
    • If - Conditions
    • ((Triggering unit) belongs to an ally of Player 1 (Red)) Equal to True
    • Then - Actions
    • Animation - Change (Triggering unit)'s vertex coloring to (100.00%, 50.00%, 50.00%) with 0.00% transparency
    • Else - Actions
    • Animation - Change (Triggering unit)'s vertex coloring to (50.00%, 50.00%, 100.00%) with 0.00% transparency
 

XeNiM666

I lurk for pizza
Reaction score
138
I don't really understand your problem. :I

If it's about taking 2 tries to Cloak then have you tried giving the unit 2 abilities instead of one?
If unit uses Ability A, then remove Ability A and replace with Ability B, then do the cloak thingy.
If unit uses Ability B, then remove Ability B and replace with Ability A, and revert the effects of the cloak thingy.​
 

kingkwong92

Well-Known Member
Reaction score
25
I guess Ill have to use two abilities and swap them. I was hoping to just use the defend to toggle between the two. I do want to know why it hakes two tries to activate but it deactivates normally.
 

kingkwong92

Well-Known Member
Reaction score
25
Yes it does. Its goes like this.
Cloak (doesnt work)
Cloak (works)
Uncloak (works)
Cloak (doesnt work)
Cloak (works)

I've remade my trigger using XeNiM666 idea but it still doesnt work. Im doing some test triggers for the chaos ability. I think this is were the problem is at. Once it gains Chaos, it no longer is triggering unit or the unit variable that it was saved as. I think that it still stays in the unit group but Im testing that at the moment. Changing the units transparency then giving chaos removes it sinces its a new unit now. Still cant really get my head around this chaos ability.

EDIT!!
After some testing. The unit can be called back using the variable it was saved in by another trigger but not in the same trigger that gave it the chaos ability. The unit stays in the same group however picked unit doesnt work in the same trigger that chaos was given. Im guessing that chaos instantly changes it to a new unit however the when it gets re-saved as the new unit or placed back into the group, this happens afterwards (some sort of delay).
 
Last edited:

jonas

You can change this now in User CP.
Reaction score
66
Could it be that your cloaking applies to the unit before chaos affects it?
 

kingkwong92

Well-Known Member
Reaction score
25
I changed it but you cant change the cloaking after chaos because you cant detect the unit. Ive fixed it using this.
Trigger:
  • Cloak start
    • Events
    • Unit - A unit Starts the effect of an ability
    • Conditions
    • (Ability being cast) Equal to Cloak (on)
    • Actions
    • Game - Display to (All players) the text: cloak
    • Set Player_Number = (Player number of (Owner of (Triggering unit)))
    • Set cloak[Player_Number] = True
    • Unit Group - Add (Triggering unit) to cloak_group
    • Trigger - Turn on Cloaking <gen>

Trigger:
  • Cloak stop
    • Events
    • Unit - A unit Starts the effect of an ability
    • Conditions
    • (Ability being cast) Equal to Cloak (off)
    • Actions
    • Game - Display to (All players) the text: uncloak
    • Set Player_Number = (Player number of (Owner of (Triggering unit)))
    • Set cloak[Player_Number] = False

Trigger:
  • Cloaking
    • Events
    • Time - Every 0.10 seconds of game time
    • Conditions
    • Actions
    • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
    • If - Conditions
    • (Number of units in cloak_group) Greater than 0
    • Then - Actions
    • Unit Group - Pick every unit in cloak_group and do (Actions)
    • Loop - Actions
    • Set Player_Number = (Player number of (Owner of (Picked unit)))
    • Set real = (1.50 - (0.10 x (Real((Current research level of Cloaking for (Player(Player_Number)))))))
    • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
    • If - Conditions
    • (Mana of (Picked unit)) Greater than or equal to real
    • Then - Actions
    • Unit - Set mana of (Picked unit) to ((Mana of (Picked unit)) - real)
    • Else - Actions
    • Set cloak[Player_Number] = False
    • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
    • If - Conditions
    • cloak[Player_Number] Equal to True
    • (Unit-type of (Picked unit)) Equal to Gundam
    • Then - Actions
    • Unit - Remove Cloak (norm) from (Picked unit)
    • Unit - Add Cloak (invis) to (Picked unit)
    • Else - Actions
    • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
    • If - Conditions
    • cloak[Player_Number] Equal to False
    • (Unit-type of (Picked unit)) Equal to Gundam (invis)
    • Then - Actions
    • Unit - Remove Cloak (invis) from Hero[Player_Number]
    • Unit - Add Cloak (norm) to Hero[Player_Number]
    • Else - Actions
    • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
    • If - Conditions
    • cloak[Player_Number] Equal to True
    • Then - Actions
    • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
    • If - Conditions
    • ((Picked unit) belongs to an ally of Player 1 (Red)) Equal to True
    • Then - Actions
    • Animation - Change (Picked unit)'s vertex coloring to (100.00%, 50.00%, 50.00%) with 95.00% transparency
    • Else - Actions
    • Animation - Change (Picked unit)'s vertex coloring to (50.00%, 50.00%, 100.00%) with 95.00% transparency
    • Else - Actions
    • Unit Group - Remove (Picked unit) from cloak_group
    • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
    • If - Conditions
    • ((Picked unit) belongs to an ally of Player 1 (Red)) Equal to True
    • Then - Actions
    • Animation - Change (Picked unit)'s vertex coloring to (100.00%, 50.00%, 50.00%) with 0.00% transparency
    • Else - Actions
    • Animation - Change (Picked unit)'s vertex coloring to (50.00%, 50.00%, 100.00%) with 0.00% transparency
    • Else - Actions
    • Trigger - Turn off (This trigger)
 

kingkwong92

Well-Known Member
Reaction score
25
I just realised that after I uncloak. I have returned to my normal colours. Im not red if im on the red team and not blue if im on the blue team. I lose the colour change but im not transparent tho
 

kingkwong92

Well-Known Member
Reaction score
25
No, The chaos ability messes up the trigger. I just used another trigger that checks every second to change the colour back. Kind of annoying and slows down the map tho.
 

jonas

You can change this now in User CP.
Reaction score
66
Does a "Wait X seconds" help?
You could also create a timer and add an action to it, but I don't recall if that's possible in GUI.
 
General chit-chat
Help Users
  • No one is chatting at the moment.
  • Varine Varine:
    How can you tell the difference between real traffic and indexing or AI generation bots?
  • The Helper The Helper:
    The bots will show up as users online in the forum software but they do not show up in my stats tracking. I am sure there are bots in the stats but the way alot of the bots treat the site do not show up on the stats
  • Varine Varine:
    I want to build a filtration system for my 3d printer, and that shit is so much more complicated than I thought it would be
  • Varine Varine:
    Apparently ABS emits styrene particulates which can be like .2 micrometers, which idk if the VOC detectors I have can even catch that
  • Varine Varine:
    Anyway I need to get some of those sensors and two air pressure sensors installed before an after the filters, which I need to figure out how to calculate the necessary pressure for and I have yet to find anything that tells me how to actually do that, just the cfm ratings
  • Varine Varine:
    And then I have to set up an arduino board to read those sensors, which I also don't know very much about but I have a whole bunch of crash course things for that
  • Varine Varine:
    These sensors are also a lot more than I thought they would be. Like 5 to 10 each, idk why but I assumed they would be like 2 dollars
  • Varine Varine:
    Another issue I'm learning is that a lot of the air quality sensors don't work at very high ambient temperatures. I'm planning on heating this enclosure to like 60C or so, and that's the upper limit of their functionality
  • Varine Varine:
    Although I don't know if I need to actually actively heat it or just let the plate and hotend bring the ambient temp to whatever it will, but even then I need to figure out an exfiltration for hot air. I think I kind of know what to do but it's still fucking confusing
  • The Helper The Helper:
    Maybe you could find some of that information from AC tech - like how they detect freon and such
  • Varine Varine:
    That's mostly what I've been looking at
  • Varine Varine:
    I don't think I'm dealing with quite the same pressures though, at the very least its a significantly smaller system. For the time being I'm just going to put together a quick scrubby box though and hope it works good enough to not make my house toxic
  • Varine Varine:
    I mean I don't use this enough to pose any significant danger I don't think, but I would still rather not be throwing styrene all over the air
  • The Helper The Helper:
    New dessert added to recipes Southern Pecan Praline Cake https://www.thehelper.net/threads/recipe-southern-pecan-praline-cake.193555/
  • The Helper The Helper:
    Another bot invasion 493 members online most of them bots that do not show up on stats
  • Varine Varine:
    I'm looking at a solid 378 guests, but 3 members. Of which two are me and VSNES. The third is unlisted, which makes me think its a ghost.
    +1
  • The Helper The Helper:
    Some members choose invisibility mode
    +1
  • The Helper The Helper:
    I bitch about Xenforo sometimes but it really is full featured you just have to really know what you are doing to get the most out of it.
  • The Helper The Helper:
    It is just not easy to fix styles and customize but it definitely can be done
  • The Helper The Helper:
    I do know this - xenforo dropped the ball by not keeping the vbulletin reputation comments as a feature. The loss of the Reputation comments data when we switched to Xenforo really was the death knell for the site when it came to all the users that left. I know I missed it so much and I got way less interested in the site when that feature was gone and I run the site.
  • Blackveiled Blackveiled:
    People love rep, lol
    +1
  • The Helper The Helper:
    The recipe today is Sloppy Joe Casserole - one of my faves LOL https://www.thehelper.net/threads/sloppy-joe-casserole-with-manwich.193585/
  • The Helper The Helper:
    Decided to put up a healthier type recipe to mix it up - Honey Garlic Shrimp Stir-Fry https://www.thehelper.net/threads/recipe-honey-garlic-shrimp-stir-fry.193595/

      The Helper Discord

      Members online

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top