Beta 4 posted!! Lots of changes... took a long time to customize all the Heroes. Also I have a trigger-problem posted in Post #2 of the thread... getting lots of good reviews from people on Bnet!
Nice, new update
BTW, I have a cool suggestion. Perhaps you could give players bonuses whenever its a certain time.
For example, a player controls the topmost Clock Tower. He/she will gain some gold whenever its 12 o'clock. It would be pretty cool, something like "Your Clock Tower synchronised with the time, granting you extra gold."
Long hiatus - I have been playing lots of League of Legends.
If anyone is interested, I will be playing ClockRing (Version 6) at about 11pm western time tonight! (US EAST Server!) I have about 6 real friends coming, so if a few people from here can show up, that would be great.
The map now has many inspirations from League of Legends. (Shops by genre, Buff-rewards for killing Neutrals)
I have never bumped this thread, although updated the first post a few times. I just published Beta 13 - pretty advanced... just implemented Ability Power from League of Legends, anyway... holler at me at Youtheart in League of Legends if you want to play.
Another issue I'm learning is that a lot of the air quality sensors don't work at very high ambient temperatures. I'm planning on heating this enclosure to like 60C or so, and that's the upper limit of their functionality
Although I don't know if I need to actually actively heat it or just let the plate and hotend bring the ambient temp to whatever it will, but even then I need to figure out an exfiltration for hot air. I think I kind of know what to do but it's still fucking confusing
I don't think I'm dealing with quite the same pressures though, at the very least its a significantly smaller system. For the time being I'm just going to put together a quick scrubby box though and hope it works good enough to not make my house toxic
I do know this - xenforo dropped the ball by not keeping the vbulletin reputation comments as a feature. The loss of the Reputation comments data when we switched to Xenforo really was the death knell for the site when it came to all the users that left. I know I missed it so much and I got way less interested in the site when that feature was gone and I run the site.