G
guitarplay
Guest
i have a problem. . .
i want to make a region, that has a cloud in it. . ., and heres what i did
i used diseased cloud effect, and set it over a region at a size. . . but it wont seemt to work.
thats my trigger
i wanted to use the "cloud" effect but it dosent have an art. . . si u am using this
any suggestions as to what i need to do to make it cover teh entire region. . . and look like a coud
i want to make a region, that has a cloud in it. . ., and heres what i did
i used diseased cloud effect, and set it over a region at a size. . . but it wont seemt to work.
thats my trigger
Code:
fog
Events
Map initialization
Conditions
Actions
Image - Create (Disease Cloud (Neutral Hostile no damage) effect Target Art 0) of size 60000.00 at (Center of (cloud)) with Z offset 0.00 using image type Indicator
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
Visibility - Create an initially Enabled visibility modifier for (Picked player) emitting Visibility across (Playable map area)
Wait 2.00 seconds
Image - Change the color of (Last created image) to (100.00%, 100.00%, 100.00%) with 5.00% transparency
Image - Change the height state of (Last created image) to Enable at 10.00
i wanted to use the "cloud" effect but it dosent have an art. . . si u am using this
any suggestions as to what i need to do to make it cover teh entire region. . . and look like a coud


