SD_Ryoko
Ultra Cool Member
- Reaction score
- 82
This is important to a map like a TD.
What is the relationship between a units pathing map, the collision size, and the scale of the unit?
The map is a shape, the size is how big?
OK OK Say this. Say I made all my creeps a collision size of 16.
Now, units that are visually smaller do not bunch up.
Units that are larger, like golems and aliens, do.
So I am seeking better understanding.
What is the relationship between a units pathing map, the collision size, and the scale of the unit?
The map is a shape, the size is how big?
OK OK Say this. Say I made all my creeps a collision size of 16.
Now, units that are visually smaller do not bunch up.
Units that are larger, like golems and aliens, do.
So I am seeking better understanding.


