N
Nikolae
Guest
I'm trying to add item sets to my map so that when the player's hero collects all 6 items of the set, it replaces all 6 items with another item. However, I just need to know how to find out whether or not the hero is carrying all the required items?
Also, I need to know what trigger to use to make a non-hero units drop all items it's carrying on death. I don't want to set the item to do that, because once it drops from the creep, I want the hero to be able to pick it up and not drop it upon death.
Thanks!
~Nik
Also, I need to know what trigger to use to make a non-hero units drop all items it's carrying on death. I don't want to set the item to do that, because once it drops from the creep, I want the hero to be able to pick it up and not drop it upon death.
Thanks!
~Nik


