NetherHawk
New Member
- Reaction score
- 26
Since Daxtreme said not to give spells 1 by 1, i compiled all of them.
I added implementation methods.
All spells done in GUI( some of them have Jass counterparts ), enjoy ><!
- DotA's Beastmaster
- DotA's Phantom Lancer
- DotA's Sand King (except Epicenter >> made by Naminator)
- DotA's Twin Head Dragon
- Overgrowth, Leap, Fiend's Grip, Waning Rift, Chronosphere, Corrosive Skin, Burrowed Time
-I have labeled which spells are MUI in the trigger editor.
Please give me awhile to get the pictures up.
Since there are so many spells, do i post the code for all of them?
I removed my attachments from other maps.
Ice Path
I used different effects for Ice Path, but if you seriously want the same thing as dota, i could do it.
Macropyre
Auto Fire and Dual Breath
Chronosphere
Fiend's Grip
SandStorm
I added implementation methods.
All spells done in GUI( some of them have Jass counterparts ), enjoy ><!
- DotA's Beastmaster
- DotA's Phantom Lancer
- DotA's Sand King (except Epicenter >> made by Naminator)
- DotA's Twin Head Dragon
- Overgrowth, Leap, Fiend's Grip, Waning Rift, Chronosphere, Corrosive Skin, Burrowed Time
-I have labeled which spells are MUI in the trigger editor.
Please give me awhile to get the pictures up.
Since there are so many spells, do i post the code for all of them?
I removed my attachments from other maps.
Ice Path
I used different effects for Ice Path, but if you seriously want the same thing as dota, i could do it.
Macropyre
Auto Fire and Dual Breath
Chronosphere
Fiend's Grip
SandStorm