S
Slitherin
Guest
How would I make a concentration spell (like siphon mana or life drain) that just has one unit heal another as long as he sits there casting that spell(not healing himself or draining hp from the other char)
Channel Heal
Events
Time - Every 1.00 seconds of game time
Conditions
Actions
Unit Group - Pick every unit in (Units in (Playable map area) matching (((Matching unit) has buff Channel Heal) Equal to True)) and do (Actions)
Loop - Actions
Unit - Set life of (Picked unit) to ((Life of (Picked unit)) + 50.00)