Corpes Stay after Death

AaronPwner

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Hi, we are using some of the campaign models in our map, some of them come with death animations but won't remove their corpse after death and remain on the map. (80% of the building explodes usually leaving some rubble behind.)

How can we remove the corpse? Or even perhaps allow it do its normal death animation and then follow up with a second generic terran large building explosion that would remove the corpse?
 
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