Couple questions..

  • Thread starter Thread starter m0rph3s
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m0rph3s

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1) Is there a way to do damage to heroes after, say, destroying a destructible? (Like a trap. I tried using the Unit - Set life of (Triggering unit) to 50.00% -- but it doesn't seem to work. Best I've figured out is to set an invisible unit with the AOE damage on death ability and blow it up when a destructible is destroyed ;/)

2) Where would I set a custom unit as a Hero?

Thanks in advance,
m0rph3s
 
One more thing..

3) I set a region in front of a prop (Pile of Treasure) and would like to have a a trigger go off when A) Hero is inside the region & B) Hero selects the Treasure. I can get the Region part down....but I can't find anything for having a Hero select something.

Sorry for the noobness.
 
Melee Initialization
Events
Destructible - Demonic Gate (Diagonal 1) 0000 <gen> dies
Conditions
Actions
Unit - Set life of (Attacking unit) to ((Life of (Attacking unit)) - 10.00)%
 
Is there a place to find ability templates?

Is there a site that has a list of what the different abilities do? Trying to find something I can change into +armor passive buff and the closest I came is frost armor which is activated. Again..help greatly appreciated.
 
Devotion aura :P

Devotion aura adds to armour, if thats what you mean, otherwise try creating an ability from things like reinforced armour.
 
And the unit -> hero thing is impossible. Youll have to take a non-custom hero, make a cusom one out of it, and then change all its stats, art, and combat settings to match your new hero...
 
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