Event:
[Specific Unit Event]
DeathRevenant dies
Conditions:
[Player Comparison]
Owner of (dying unit) is equal to neutral hostile
Actions:
[Item - Create item at point]
Create item of type Wand of Neutralization at (position of DeathRevenant)
Wait 120 seconds.
[Unit - Create unit facing angle]
Create 1 Death Revenant for neutral hostile facing (random angle)
Set DeathRevenant = last created unit