Creating multiple animation effects on a single target by only using one ability.

  • Thread starter Thread starter Jason Roman
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Jason Roman

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I wish for one ability to be able to create a "Stunned" animation at the 'overhead' attachment point, and also create a second animation attached to the chest of target. How can this be done.
 
shadowhawk that wont help him you have to tell him what triggers.

Use special effect - create stunned "overhead" of "unit"
and use the same action but with chest
 
You don't need a trigger. You can edit the "Stunned (Paused)' buffto also effect chest, then gie it to the ability. If this is not for an ability, then you need to use triggers as 56k suggested.
 
you cant just edit stunned and add chest to it, that would make 2 of the same stunned effect things, one on the chest and one above the head. i think he wants a 2nd different effect to be on the chest. for that just make a new buff with whatever art model you want and make it attach to the chest, then in the buffs for your ability give it the stunned buff and the other buff that you make for it
 
Tornado slow aura, spehere and other abilities have more space on every field for their effects , you can add more models to them, then add more attachment points and it will show 2 effects.
 
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