creating poison effect (hard question)

MissKerrigan

Active Member
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Hello guys it's me again (sorry)

This is a hard question and I'll try to explain it the best I can
I want to create a poison effect for my queen but NOT like a normal poison

- the queen has a normal attack which has range 3 (short)
- all creeps coming in the range of the queen must take 1 damage with period 0.25
- well counted, that's 4 damage a second :)

I think this is no problem for me, I just create a poison aura and it will work

Question

How do I create green smoke from the queen towards the creeps as soon they coming in range?
I tried to create some launch missile effects but this is not working and I recieve an error when the queen fires then

(I know there exists a smoke model which I can set the tint color to green?)

MissKerrigan
 

MissKerrigan

Active Member
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23
I already found out that I need an actor and give it an event, but the problem is that this actor must go from the QUEEN to the CREEP

(I'm not angry)
 

Fire-Wolf

S.P.D Smoke Pot Daily, Legalize It!
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54
It has to be a missile that deals the damage effect, rather than the Queen to the units around her. You will have to use missiles movers to move the missile from the Queen but I cannot help you much more than that as I haven't had to make a custom missile or missile mover yet.
 

MissKerrigan

Active Member
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Another problem I having is when enemy is immune to poison, the queen must not making any poison behavior
 
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