luorax
Invasion in Duskwood
- Reaction score
- 67
Hai there!
I've got a question:
I know that creating units using GetLocalPlayer() causes desync, because of the pathing things. But can I create units with 0 collision size and without a model locally? It's supposed to be the shop, and its icon appears under the hero's icon.
Looks like this atm:
http://kephost.hu/mutat/crnshot_071111_200135_01.jpg
But if another player gets the shop then looks like this:
http://kephost.hu/mutat/crnshot_071111_200213_01.jpg
The shop's icon appears as an allied champion.
That's why I'd like to create the shops locally. Is it possible without causing desync?
I've got a question:
I know that creating units using GetLocalPlayer() causes desync, because of the pathing things. But can I create units with 0 collision size and without a model locally? It's supposed to be the shop, and its icon appears under the hero's icon.
Looks like this atm:
http://kephost.hu/mutat/crnshot_071111_200135_01.jpg
But if another player gets the shop then looks like this:
http://kephost.hu/mutat/crnshot_071111_200213_01.jpg
The shop's icon appears as an allied champion.
That's why I'd like to create the shops locally. Is it possible without causing desync?