creating units then sending them to attack usin triggers

  • Thread starter Thread starter darkassaisin
  • Start date Start date
D

darkassaisin

Guest
i just can't give up map making. i need to make a trigger that after i create units (using a trigger) it will make them attack everything in its way till it makes it to a region. if anyone has played tides of blood before it should be the same thing they r doin.
 
Use this trigger.

Code:
Events:
     ...
Conditions:
     ...
Actions:
     For every integer 1 to <x>.
          Create 1 unit at...
          Order (last created unit) to attack-move to (center of <region>).

X should be the number of units you want to spawn.
 
why dont you just go

unit enters region

unit colour is equal to (whatever)

issue a command (attack-move) to region (whatever)

i am doing this from memory, so i dun know if this is the exact wording
 
why?

I dont think that will work, if it is unit enters region then where is the part to spawn the unit?

Also, why do you need a condition or any of that stuff?

SilverHawk's answer is perfect, use that :D

~Jindo

__________
rated 5/5 for mapping
 
unit-unit enters region

unit-equals to(p color, lets say pink) or whatever

unit-order unit to patrol to- center of region|001|


next trigger: u need two triggers to do it my way

unit-unit enters region

unit-equals to(pink)

unit-order unit to move to a region that is right next to region 001


yeah, it looks similar to that, but thereare other ways too
 
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