Dan
The New Helper.Net gives me great Anxiety... o.O;;
- Reaction score
- 159
im making an RPG... and im trying to find a nice respawn system
as always, im not a noob to this editor, so i don't need step by steps but here is my question:
when a creep dies i want it to respawn like oh say 30 seconds later or something in a little area... i know that most people just do if a unit dies in this huge regen then randomly replace him in that huge regen... but i want it so that if a creep dies then he is replaced in a little camp that he came from... i could use if he died in that little regen, but then if he is dragged out of that regen and killed: no more creep respawn... i suppose i could make an array unit group variable and say if unit in unit group CREEPCAMP(1) then create unit of type scary creep in whatever gen... but that would be TEDIOUS! so if you guys have some helpful hints and tips that would be appretiated a lot! look forward to a good rpg, thanks
-Dan
as always, im not a noob to this editor, so i don't need step by steps but here is my question:
when a creep dies i want it to respawn like oh say 30 seconds later or something in a little area... i know that most people just do if a unit dies in this huge regen then randomly replace him in that huge regen... but i want it so that if a creep dies then he is replaced in a little camp that he came from... i could use if he died in that little regen, but then if he is dragged out of that regen and killed: no more creep respawn... i suppose i could make an array unit group variable and say if unit in unit group CREEPCAMP(1) then create unit of type scary creep in whatever gen... but that would be TEDIOUS! so if you guys have some helpful hints and tips that would be appretiated a lot! look forward to a good rpg, thanks
-Dan


