Creep Respawn

  • Thread starter Thread starter darkassaisin
  • Start date Start date
D

darkassaisin

Guest
how do u make it so creeps respawn after they die like on a RPG map?
 
Code:
Events:
    [Player-owned event]
    A unit owned by neutral hostile dies
Conditions:
Actions:
    Wait 60 seconds
    [Create a unit facing angle]
    Create a unit of type unit type of dying unit for owner of dying unit facing defealt building facing.
 
Hey Mind! I quoted you! :)
Code:
Events:
    [Player-owned event]
    A unit owned by neutral hostile dies
Conditions:
Actions:Wait 60 seconds
    [Create a unit facing angle]
    Create a unit of type unit type of dying unit for owner of dying unit facing defealt building facing.

Nope

It would only create the same unit that died in that position.
 
but there are 2 triggers for creating units i don't see y that wouldn't create 2
 
Omg man. No it wouldnt, look!!!!!!! That thing in []'s just states what type of trigger it is!! :P
 
:) LoL! Its ok! =) Wanna check out the latest version of my map?
 
DU Team TD. Almost Finished.. But Im starting Terraining On A Diff TD Level, Ancients TD Hehe.. It's Going To Be About Ancients, Obviously.. But Heres The Thing, Its A Team TD With A 3v3v3v3 Feature.. Hehehe! They'res Gonna be An Ancient Select, Evil Ancients, Light Ancients, God Ancients, And Demon Ancients. So Go Me! Anyway, Terrain Is 75% Complete, Have To Add One More Side.. Won't Take Too Long.. Maybe 10 Minutes? :) Then, I Finally Decided I Want To Make A Campaign With Completely Custom Races, And Everything Else Thats Good Like Dat... =) Anyway.. I'll Post DU Team TD If u Want Me 2, FAR From Finished... I Think Im About 2 Give Up On It, Cuz It Sumhow Got F*cked Up..
 
Dan; I have tried my heart and soul out, and cant ******* FIGURE IT OUT!!!!!!!!!!!!!!!!!!!!!!!!!! Heres the map, see what u can do with it? Thanx!!!
 

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