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davidovitch
Guest
I apologise for making a new thread about the same topic, but believe it or not, my warcraft3 map is a school project and I have to finish it today (at least a decent working version).
Here's what I want:
Creeps are spawned in a remote area and then move to another region, in which they attack the nearest player-controlled unit until it is dead, and then they attack the next, etc.
What I've tried (among lot's of things) is giving the creeps an insanely high target acquisition range upon being spawned. It does get them to move to the right region and attack a player-controlled unit, but after one or two hits they start moving all the way back to their spawn point. Basicly, they are walking back and forth to their (very remote) spawn point, attacking players only once or twice each time. Why do the creeps keep returning to their spawn point? I don't want them to.
I also tried giving creeps the 'wander' ability, but wandering creeps don't attack players!
I also tried giving creeps (constant) orders to move to a point or attack a unit, but whatever I do, the creeps keep returning to their spawn point.
And I have a second problem. I'm using the 'create random creep' command, but I only get creeps from the dalaran set. How can I change that?
Thanks for any help!
Here's what I want:
Creeps are spawned in a remote area and then move to another region, in which they attack the nearest player-controlled unit until it is dead, and then they attack the next, etc.
What I've tried (among lot's of things) is giving the creeps an insanely high target acquisition range upon being spawned. It does get them to move to the right region and attack a player-controlled unit, but after one or two hits they start moving all the way back to their spawn point. Basicly, they are walking back and forth to their (very remote) spawn point, attacking players only once or twice each time. Why do the creeps keep returning to their spawn point? I don't want them to.
I also tried giving creeps the 'wander' ability, but wandering creeps don't attack players!
I also tried giving creeps (constant) orders to move to a point or attack a unit, but whatever I do, the creeps keep returning to their spawn point.
And I have a second problem. I'm using the 'create random creep' command, but I only get creeps from the dalaran set. How can I change that?
Thanks for any help!


